ye Grognarde: Yon sprats, they have it too easy! We've moddlecollied them so much they can't even read a variable number spread without their little d6 or d8 what tells them how to roll. Gone is the respect for 3-12 and 4-24! Lo, in this fallen age they roll 3d4 and 4d6. The problem-solving spirit of yesterday is fading, alack and woe. These youngsters wouldn't know how to solve a puzzle like 3-9 or 8-11 if they had feat in arithmetic!
Johnny Come Lately: 3-9? Go to bed, old man! What's the point? Oh, right, cause it's sooo fun to back engineer a monster's Strength bonus! Look, mathlete SWAT team dungeoncrawls just aren't my thing. I want a game that's streamlined for maximum cinematic action. Shoot, man, if only I didn't have to roll dice at all. Hell, no dice, no table, no players at all, just non-stop fun action...
DD-iBot: IN THE FUTURE DICE ROLLS WILL BE BEAMED FROM CENTRAL PROCESSING DIRECTLY INTO YOUR BRAIN.
ye Grognarde: (sputters, dies)
FIN
MP3: Robyn Hitchcock,
MP3: Frank Sinatra,
3 comments:
Well done.
Thanks James, and glad you stopped by. I've really been enjoying the blend of history and advocacy at Grognardia. Eager for more articles on pulp-fantasy's literary roots in particular!
I'll be returning to pulp fantasy shortly. I've been sidetracked by a number of other obsessions, but it remains my first love. I've also begun to realize that there's actually a lot of interest in old school games out there, so I'm trying to lay the groundwork for expanding Grognardia into something more than just my noodling and bitching (though there will still be plenty of that) :)
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